Back to projects
Unreal Engine C++ Blueprints

Monster Chef

A cozy cooking game developed in Unreal Engine where you play a friendly monster chef serving drive-thru burger orders—charming visuals and relaxing, addictive gameplay.

0:00
0:00

The brief

Monster Chef is a cozy cooking game developed in Unreal Engine where you play as a friendly monster chef running a burger kitchen. Players receive customer orders and assemble the requested burgers using the correct ingredients before serving them through the drive-through.

Core gameplay

Order management

Each customer provides a specific order that the player must understand and recreate correctly.

Ingredient interaction

Players interact with individual ingredients to build the requested burger, turning simple actions into a complete order.

Drive-through service

Completed burgers are delivered to waiting customers, creating a simple gameplay loop of receiving, preparing, and serving orders.

Monster Chef showing the cozy kitchen environment and burger-cooking mechanics.

Systems & Technical Highlights

Order system

Implemented the logic for receiving customer orders and determining the ingredients required for each burger.

Ingredient system

Created gameplay functionality for interacting with and managing the individual ingredients used during burger preparation.

Gameplay feedback

Connected gameplay interactions with visual and UI feedback so players can clearly understand orders, ingredients, and their current progress.

Tech stack

Unreal Engine · C++ · Blueprints