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Unreal Engine C++ Multiplayer

Zenith

A fast-paced multiplayer shooter built in Unreal Engine 5. Combines C++ and Blueprints with Steam Online Subsystem and a unique comic-style cel-shading material for tactical, high-energy matches.

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The brief

Zenith is a fast-paced multiplayer shooter developed in Unreal Engine 5, combining C++ and Blueprints with Steam Online Subsystem for online multiplayer. Its bright, comic-inspired visual style and cel-shaded materials complement its high-energy multiplayer gameplay.

Core gameplay

Multiplayer shooting

Players compete in fast-paced multiplayer matches where quick reactions, movement, and accurate shooting are key to surviving encounters.

Character movement

Responsive character movement allows players to navigate the environment and reposition quickly during combat.

Online multiplayer

The game uses Steam-based online functionality to connect players and support multiplayer matches.

Zenith multiplayer match showcasing the cel-shaded visual style.

Systems & Technical Highlights

Multiplayer architecture

Implemented networked gameplay systems to synchronize player movement, combat, and gameplay interactions between clients and the server.

Steam Online Subsystem

Integrated Unreal Engine's online subsystem functionality to support Steam-based multiplayer features.

Cel-shaded rendering

Worked with Unreal Engine's material and rendering systems to support the game's distinctive comic-style visual presentation.

Tech stack

Unreal Engine 5 · C++ · Blueprints · Steam Online Subsystem · Multiplayer